WebHashTool This simple tool reduces your work to some extent. Now, you don't need to check hashes/model names each and every time through internet. This tool generates name of hashes and vice versa. Version 1.3: Modern UI update and additional hashes, which includes explosion hashes and vehicle weapon hashes (Example: spotlight, rotors etc.) WebName: Crowbar. Hash: 0x84BD7BFD. ID: weapon_unarmed. Name: Fist. Hash: 0xA2719263. ID: weapon_flashlight. Name: Flashlight. Hash: 0x8BB05FD7. ID: weapon_golfclub. This file contains additional information, probably added from the digital camera … input_select_weapon_unarmed: 157: 1 input_select_weapon_melee: 158: 2 … Hash: 0xB65C594E DLC: The Cayo Perico Heist Name: csb_englishdave_02 Hash: … Welcome to the RAGE Multiplayer wiki.You will find a various types of … Hash Key Hash Default Clip: COMPONENT_PISTOL_MK2_CLIP_01: … Pages in category "Tutorials" The following 14 pages are in this category, out of 14 … This page was last edited on 25 May 2024, at 03:51. Content is available under … Useful Snippet. Updated: 13/12/2024 Vehicle Count: 792 vehicleHashes = { … Pages in category "Assets" The following 58 pages are in this category, out of 58 total. This page was last edited on 27 November 2024, at 00:09. Content is available …
GTA V Weapons - Vespura
WebJul 13, 2015 · This tool generates name of hashes and vice versa. Version 1.3: Modern UI update and additional hashes, which includes explosion hashes and vehicle weapon … Web0x8DECB02F88F428BC. 0x43D2FA82. // HasPedGotWeapon BOOL HAS_PED_GOT_WEAPON(Ped ped, Hash weaponHash, BOOL p2); p2 should be FALSE, otherwise it seems to always return FALSE Bool does … css hover on touch screen
FiveM - Weapon hashes and Weapon names · GitHub
WebHashToName.lua __resource.lua readme.md readme.md This simple addon makes it super easy to get the modelname from 53859 objects by entering their hash in your F8 console (in FiveM). This will instantly report back the (known) modelname for the hash you've entered (all hashes are in int32 btw) Web// SetCurrentPedWeapon void SET_CURRENT_PED_WEAPON (Ped ped, Hash weaponHash, BOOL bForceInHand); This is the server-side RPC native equivalent of the client native SET_CURRENT_PED_WEAPON . RESET_MAPDATA_ENTITY_MATRIX ( int mapDataHash, int entityInternalIdx ) WebAug 31, 2024 · So, not sure if anything like this has been posted before (if so I couldn't find it), but here are the weapon component hashes I found today (I believe it's all of them...) Just felt like sharing, have fun. Attachment name - Hash - Compatible weapons. Advanced scope - 0xBC54DA77: Sniper Rifle, Heavy Sniper, Extended clip - 0x249A17D5: AP Pistol, earlier in a sentence